Astro Duel is a competitive local multiplayer game for iPad.
Inspired from endless nights of Super Bomberman, rounds are quick and death is sudden. 2 to 4 players blast each other using asteroid-style ships. The goal: KILL KILL KILL!!
=== Feature List ===
10 DYNAMIC ARENAS
Rich, varied arenas provide a host of hiding places and hazards. Use barriers and asteroids as cover. Avoid turrets, death beams, and black holes or you're dead.
MULTIPLE GAME MODES
Battle for the most kills in Headhunters, outlast your opponents in Last Ship Standing, or join forces in Team Deathmatch.
DEVASTATING POWERUPS
Ships can be armed with offensive and defensive pickups including missiles, lasers, jousters and shields. Race to collect powerups to give yourself an edge or blast powerup-greedy opponents before they reach their prize.
iPAD CONTROLS
Up to 2 players can pilot their ships using just an iPad. No controllers required.
iPHONES AS CONTROLLERS
Pilot your ship wirelessly using an iPhone or iPod Touch (with the free Joypad app). By using just one iPhone, three players can play simultaneously. Connect more iPhones for more players.
GAMEPAD SUPPORT
Play with Bluetooth iOS 7 Controllers like the SteelSeries Stratus. Also supports iCade-compatible controllers and GameDock.
COMPUTER PLAYERS
Add any combination of AI ships. Practice solo against computer-controlled players, mix up free-for-alls, or battle Human vs Machine in a Team Deathmatch. Includes two levels of difficulty.
VARIANTS
Mix up play with a variety of game variants. Start every round with a specific Powerup. Add more asteroids or remove them entirely. Enable or disable fixed spawn, winner's mini-game, friendly fire, autobalance, start with shield and more.
=== YOUR SHIP A SPLODE ===
New Level Select menu
New Start Screen animation
Mines now spin when about to explode
Winning player must now be alive in the final round to enter Winner's Mini-game
Updated tutorial fingernail colors
Version number now visible in Options menu instead of build date
Fixed Laser Beams not being visible when fired on the same frame
Fixed ships in the scoreboard sometimes breaking the wrong lane
Fixed rare CPU / Winner's Mini-game crash.
Fixed hidden characters not showing up in Winner's Mini-game
Fixed cursor selection being lost in the Player Select menu