In Magic Research, you are the headmaster of a newly-created institution of Magic with one goal: to learn as much as possible about this power and get enough fame to be able to compete, and win, the prestigious competition of schools: the Tournament of Magic. But what will you discover along the way?
* Cast over a hundred different spells with various effects
* Research magic in various magical schools to discover new, surprising ways to use this power
* Accumulate resources and build the school campus
* Manage a team of researchers and apprentices to lead your school to fame
* Discover tons of hidden new features - when will you unlock the next one?
* Find over eight dozen secret storylines with permanent, game-altering effects
* Restart the game and make faster progress each time with retirement bonuses
* Optimized both for iPhone and iPad
* No ads!
This is the full, complete game. You can transfer save data from the demo by using the Export / Import Save feature available in both the demo and in the full game.
New features and changes:
- Research menu now shows exp and time needed for next level for each school, as well as their next unlock
- Hide events menu by default on all surfaces less than 1300px wide
- Enchant Lumber Yards will no longer get cast from apprentices if Smarter Apprentices are enabled and the Wood storage is full
- Accessibility: Category headers now instead read as "(category name), Collapsed - Press to Expand" instead of "Expand (category name)"
Bug fixes:
- Pressing and holding "Use Time Pieces (Warp)" will no longer consume all Time Pieces
- Mitigate crashes when running game at very high speeds
- Fix bug where enemies who are stunned for a very long time may cause future encountered enemies not to do anything
- Fix bug where some combat items were usable outside of combat
- Other smaller bug and typo fixes