STASIS is a point-and-click, sci-fi horror adventure game played from a unique isometric perspective. STASIS intertwines a gruesome narrative with retro adventure gameplay. Combine items, interact with computers and solve puzzles while experiencing a gritty atmosphere.
In the distant future, aboard a seemingly abandoned spacecraft, John Maracheck awakes from stasis. He must push himself to physical and emotional limits to unravel the mysteries around him.
John is in tremendous pain, his wife and daughter are missing.
And time is running out as the Groomlake plunges further into the twisting blue methane clouds of Neptune.
KEY FEATURES
• Challenging and realistic puzzles
• Cinematic Soundtrack by Mark Morgan (Wasteland 2, Fallout)
• Highly detailed 2D isometric graphics
• Classic point-and-click interaction
• Multiple characters to engage and interact with
• Death - John can (and will) die in the most horrific ways imaginable
• Suicides - Special objects can be used by John to put an end to all this
• A holographic stripper
1.0.8.10b
# Fixed larger font to ensure descriptions don't get cut off the edge of the screen on some
resolutions
# Removed the game options from the game. Those are now available in another app. To access config tool right click on the Stais app and choose to show the package content.
Navigate to "Contents/MacOS/" and double click on stasis_config_tool.app to start the configuration of the game.
1.0.8.x
# Fixed a rare bug that cropped up in the savegame engine,
the duplicated IDs and created Massive Savegame and RAM usage causes crashes and ingame errors.
- This mostly effected legacy saves.
1.0.7.x
# Altered mouse clicking loop pause.
# Removed selection highlighter when scrolling through save games.
# Spelling change: Retracts.
# Fixed bug causing John to walk out of Jupiter passage.
# Changed color of cryopreservation fluid container.
# Removed descriptions when game state changes in hanger room.
# Added 3 different options of font size. Added ability to make more font sizes.
# Added additional animation when John interacts with Yuri.
# Increased interactive area when walking into clone vats.
# Fixed bug when coming back into annex.
# Increased Dr Malans walking speed from 60 - 75to avoid sliding.
# Increased size of trigger area for Stasis storage room door trigger.
# Moved door trigger to 'my heart' dialog.
# Fixed Russian and Polish missing text logs for Akiza Tenschu
# Added text size control driven by Stasis Config Tool.
# Reset minimum timing from 10ms to 50ms to avoid pause errors.
# Added in loop to push timing events that may skip because of faster cards and refresh rates.
# Fixed VSync issues encountered with Omega Series and Catalyst 15 (from AMD) cards. tested on older NVidia drivers as well.
# No errors on Mac VSync/Refresh rates - but newer version with changes will still be built for Mac.
# Fixed missing descriptions in decontamination room.
# Forced control return when elevator platform moves on gangway in Seed.
# Added in command to make sure that new text size loads in older save games.
# Remove descriptions on power cells after interaction
# Redo menu screen (updated graphics and removing options menu - options are now adjusted in the Stasis Config Tool)
# Removed 'Sound Volume Control' from General System as it is replaced by Stasis Config Tool commands.
# Altered following graphics and text locations to allow for new next sizes:
Tram Terminal
Tram Control
Tram Line Box
Tram Power Box
Specimen Transport Containers
Pod Control
Retinal Scanner
# Took out frames of security camera from older build
# Increased Exit Area in Crew Quarters Corridor B
# get rid of odd 1's - (being caused by 'At beginning of scene;{_' in Medical and Hydroponics. Only found in Russian and Polish.
# Change credits with updated names
# Made smaller steps in background sounds fading out during dialog (from 5 to 10)
# Took out Menu Access when viewing pod panels in Product Storage Medical. Added in check to ensure John regains movement in room.
# Removed menu access during Surgery Loading Screen
# Took out 'mouse reset loop' during Helix sections
# Altered dialog spacing to fit larger text in Specimen Transport pod